This mission is timed more strictly than the alternative.Ĭonsequences: Raynor’s actions during Starcraft I have given him enough respect from the Protoss. Meanwhile, Protoss air forces attack the colonist settlements (saving them gives bonus resources), while there are occasionally ground forces that directly attack your base. The goal of the mission is to help evacuate the colonists while the Mothership slowly flies from one site to another and then destroys it completely until it finally arrives at your base. The Protoss send a Mothership that is made completely invulnerable through the power of three Nexi. Either mission gives you access to Vikings.ĭuring Safe Haven you side with Hanson. Both mission are about using and defending against air units. Dr Hanson wants to save as many of them as possible while she looks for a cure to the infestation. Safe Haven / Haven’s Fallĭr Ariel Hanson’s colonists set on Haven after you rescued them earlier, but it turns out that some of them are infested and the Protoss wish to wipe them all out. Interestingly enough, these are not choices like Mass Effect, but instead it seems like Raynor always made the right decision even if the consequences are not all good. It is possible, however, to still play the mission you did not choose through the Mission archive even after finishing the campaign. There are three choices during the Starcraft II campaign and one of those greatly impacts how the final mission plays. Warning: this post contains spoilers about both the story and gameplay of Starcraft II single player
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